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<channel>
	<title>Stompers Inc.</title>
	<atom:link href="http://www.marenkay.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.marenkay.com</link>
	<description>Elementals gone wild.</description>
	<pubDate>Thu, 08 May 2008 08:51:01 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6</generator>
	<language>en</language>
			<item>
		<title>WoW armory plugin refined</title>
		<link>http://www.marenkay.com/2008/04/30/wow-armory-plugin-refined/</link>
		<comments>http://www.marenkay.com/2008/04/30/wow-armory-plugin-refined/#comments</comments>
		<pubDate>Wed, 30 Apr 2008 14:16:02 +0000</pubDate>
		<dc:creator>Daniel S. Reichenbach</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[Coming soon]]></category>

		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.marenkay.com/?p=35</guid>
		<description><![CDATA[I know it&#8217;s just plain old teasing, but hey &#8230; here you go. The WoW armory plugin has received a lot of heavy lifting during this weekend and now sports a plugin administration which perfectly fits into the default administrative interface included in WordPress 2.5 and newer.



As you can see the plugin will now tell [...]]]></description>
			<content:encoded><![CDATA[<p>I know it&#8217;s just plain old teasing, but hey &#8230; here you go. The WoW armory plugin has received a lot of heavy lifting during this weekend and now sports a plugin administration which perfectly fits into the default administrative interface included in WordPress 2.5 and newer.<span id="more-35"></span></p>

<p><a href='http://www.marenkay.com/wp-content/uploads/2008/04/wow-armory-options-refined.png' rel='lightbox[/wow-armory-plugin-refined]'><img src="http://www.marenkay.com/wp-content/uploads/2008/04/wow-armory-options-refined.png" alt="" title="wow-armory-options-refined" width="500" height="351" class="aligncenter size-full wp-image-36" /></a></p>

<p>As you can see the plugin will now tell you if your hosting servers&#8217; PHP installation is capable of pulling data from the armory, and will show a  pleasant status message on the options page. Other notable changes include the removal of the cache options. Why? We have WordPress, thus we have a database. What for would you want a file cache? Plus file caching comes with the need to set file permissions to allow your hosting server storing cache files. Potential security risks shall be avoided.</p>

<p>Nothing else to see. If you run WordPress in debug mode, you will notice the armory plugin also has one. Be warned, the armory plugin will parse <em>all</em> (did I say all? Thats 30k items) and cache their data and tooltips in your WordPress database. This will take some time. Most likely ten to fifteen minutes.</p>

<p>My local item cache now contains 23222 (valid aka. real) items and is taking 17.8MB of disk space. Of course, all data saved as serialised XML data in MySQL.</p>
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		<item>
		<title>phpArmory &#8220;Use soulstone&#8221; 0.3 released</title>
		<link>http://www.marenkay.com/2008/04/30/phparmory-use-soulstone-03-released/</link>
		<comments>http://www.marenkay.com/2008/04/30/phparmory-use-soulstone-03-released/#comments</comments>
		<pubDate>Wed, 30 Apr 2008 14:03:33 +0000</pubDate>
		<dc:creator>Daniel S. Reichenbach</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.marenkay.com/?p=31</guid>
		<description><![CDATA[As I mentioned earlier, I based my armory plugin on the excellent phpArmory classes. phpArmory came into being soon after the armory went live and on 4th June 2007 we saw the last release of version 0.2 from the phpArmory project.

If you happen to be curious like I am, you will have very likely noticed [...]]]></description>
			<content:encoded><![CDATA[<p>As I mentioned <a href="http://http://www.marenkay.com/2008/04/25/wow-armory-plugin-progress/">earlier</a>, I based my armory plugin on the excellent phpArmory classes. phpArmory came into being soon after the armory went live and on 4th June 2007 we saw the last release of version 0.2 from the <a href="http://sourceforge.net/projects/phparmory/">phpArmory project</a>.<span id="more-31"></span></p>

<p>If you happen to be curious like I am, you will have very likely noticed that those nice PHP classes have not received much love and maintenance or bug fixing since then. Thus I decided to jump in, tasking myself with streamlining the classes and fixing any bugs I might find in there. Both the base class for grabbing and parsing XML data, and the database / file caching class had bugs and missing features, which I added.</p>

<p><strong>phpArmory.class.php</strong>
<ul>
    <li><em>Added</em>: language support. You now can use the setLanguage ($language) and getLanguage() methods to set and retrieve the language in which you want to query armory data.</li>
    <li><em>Added</em>: the characterIconURL method now has a matching sister for items, named itemIconURL($itemRef). E.g. if you have the icon name from a character item slot, you can pass that and receive the full URL to the matching icon in JPG format.</li>
    <li><em>Fixed</em>: the xmlToArray method was not properly checking if a children of the XML object really was an array. Checks added, thus warning message gone.</li>
</ul></p>

<p><strong>phpArmoryCache.class.php</strong>
<ul>
    <li><em>Added</em>: the phpArmoryCache class now has a new optional parameters for its&#8217; constructur. Using <code>$armory = new phpArmoryCache($armory = "http://www.wowarmory.com/", $dataStore = "mysql", $dataConn = "mysql://arthas:frostmourne@localhost/northrend", $dataTable = "frozen_throne"", $updateInterval = 14400)</code> you can now define the MySQL connection settings instead of having to hack the PHP class to enter your settings.</li>
    <li><em>Fixed</em>: XML caching will now work again.</li>
    <li><em>Fixed</em>: corrected storing of MySQL results. The cacheSave() method was not properly checking if a XML result already was stored. Now old data will be updated in case it exists instead of giving back a duplicated key error.</li>
</ul></p>

<p>Enjoy the unofficial 0.3 release, and either grab <a href="http://www.marenkay.com/wp-content/uploads/2008/05/phparmory-03tar.gz">phparmory-03tar.gz</a> or <a href="http://www.marenkay.com/wp-content/uploads/2008/05/phparmory-03.zip">phparmory-03.zip</a>. Please note that all PHP files are formatted with Unix line endings, as I am mostly a Linux / Mac geek.</p>

<p>Feel free to leave a comment if you should end up having trouble with the classes.</p>

<p><strong>Update</strong>: I have re-uploaded the archives and included the updated phpDoc code documentation.</p>
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		</item>
		<item>
		<title>WoW Armory plugin progress</title>
		<link>http://www.marenkay.com/2008/04/25/wow-armory-plugin-progress/</link>
		<comments>http://www.marenkay.com/2008/04/25/wow-armory-plugin-progress/#comments</comments>
		<pubDate>Fri, 25 Apr 2008 13:43:13 +0000</pubDate>
		<dc:creator>Daniel S. Reichenbach</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[Coming soon]]></category>

		<category><![CDATA[Items]]></category>

		<guid isPermaLink="false">http://www.marenkay.com/?p=28</guid>
		<description><![CDATA[Yesterday I posted a few bits and pieces about connecting a WordPress blog with the World of Warcraft armory, promising more details, and here they are. I have worked on a few items and finished up the administrative side of the plugin.
As pictures speak louder than words here is a screenshot of the current option [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday I posted a few bits and pieces about connecting a WordPress blog with the World of Warcraft armory, promising more details, and here they are. I have worked on a few items and finished up the administrative side of the plugin.<span id="more-28"></span>
As pictures speak louder than words here is a screenshot of the current option panel for the armory plugin in WordPress.<a href='http://www.marenkay.com/wp-content/uploads/2008/04/wow-armory-options.png' rel='lightbox[wow-armory-plugin-progresswow-armory-plugin-progress]'><img src="http://www.marenkay.com/wp-content/uploads/2008/04/wow-armory-options-150x150.png" alt="" title="WoW Armory plugin options" width="150" height="150" class="alignright size-thumbnail wp-image-30" /></a></p>

<p>Currently you can choose which armory you want to fetch data from. This - for now - is restricted to the US armory and the EU armory, with a few languages supported (English, German, French, and Spanish). Additionally you can choose if you want to allow armory links inside post, pages, and comments. E.g. you could allow links only in your own content, but not in user created comments.</p>

<p>Finally, there is working support for caching armory data in XML files. These will be saved into a folder inside the armory plugin. I plan to extend this to support your WordPress database, but this needs a few additional lines of PHP code.</p>

<p>Speaking of PHP, I have decided to base my plugin on an existing PHP class library named <a href="http://sourceforge.net/projects/phparmory/">phpArmory</a>. Library development sadly has slowed down in the last few months but I managed to fix all features that did not work, so the library now is fully aware of any locale the armory supports, and can fetch characters, guilds, and items without any errors. Caching with file and database backends has been tested and works. Cheers for me. I will upload the fixed phpArmory class once I have this plugin displaying tooltips on this site.</p>

<p>Expect more details and a 0.1 release within the next few hours.</p>
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			<wfw:commentRss>http://www.marenkay.com/2008/04/25/wow-armory-plugin-progress/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Developing an interface for the WoW Armory</title>
		<link>http://www.marenkay.com/2008/04/24/developing-an-interface-for-the-wow-armory/</link>
		<comments>http://www.marenkay.com/2008/04/24/developing-an-interface-for-the-wow-armory/#comments</comments>
		<pubDate>Thu, 24 Apr 2008 17:14:31 +0000</pubDate>
		<dc:creator>Daniel S. Reichenbach</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[Coming soon]]></category>

		<category><![CDATA[Items]]></category>

		<guid isPermaLink="false">http://www.marenkay.com/?p=26</guid>
		<description><![CDATA[When Blizzard Entertainment released the World of Warcraft armory in March 2007, the player base quickly separated into one half being angry and the other half being pretty much exited. You either have to love it, or hate it. With my blog back to life, I decided to join the forces of the armory lovers.

While [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-27" title="100px-world-of-warcraft" src="http://www.marenkay.com/wp-content/uploads/2008/04/100px-world-of-warcraft.png" alt="World of Warcraft logo" width="100" height="100" />When <a href="http://www.blizzard.com">Blizzard Entertainment</a> released the <a href="http://www.wowarmory.com">World of Warcraft armory</a> in March 2007, the player base quickly separated into one half being angry and the other half being pretty much exited. You either have to love it, or hate it. With my blog back to life, I decided to join the forces of the armory lovers.</p>

<p>While preparing a few articles I noticed that I have quite a few mentions of items and characters in my posts, and what could be nicer than making these items and characters visible for my readers without requiring them to browse to another website? Sure, it is not a <em>must have</em> thing, but it is a convenience which adds a bit to the overall feeling. So I decided to start <a title="How to: Writing a WordPress plugin" href="http://codex.wordpress.org/Writing_a_Plugin">developing a plugin</a> for the <a title="WordPress 2.5 release announcement" href="http://wordpress.org/development/2008/03/wordpress-25-brecker/">recently released WordPress 2.5</a> which I use to create my blog.<span id="more-26"></span></p>

<p>Before jumping into my favourite text editor it seemed like a good plan to blog about the plugin, in order to describe what I want it to do, and how it should work. Having a plan is a Good Thing&trade; as many may remember from software engineering courses.</p>

<p><strong>What do we need?</strong>
<ul>
    <li>item links: the ability to edit our posts, pages, and comments and turning item names into nice item tooltips, just like they look when you mouse over an item in the game client.</li>
    <li>character links: in the game client, you can SHIFT-click on any character name you read in chat, and the game client will print the basic character data like name, race, class, level, and current zone. It would be nice, to sign posts or comments with the character name and have a tooltip display the basic character values.</li>
</ul>
<strong>What would be nice to have?</strong>
<ul>
    <li>full integration with WordPress 2.5+: WordPress 2.5 comes with a lot of revamped administrative features and AJAX support. I&#8217;d love to have the plugin make use of that. E.g. AJAX for pulling of item and character data from the armory and dynamically adding the tooltips where possible.</li>
    <li>caching of character and item data: yes, we all know it. Both the game realms and the armory have maintenance schedules and thus downtimes. Since it would suck to have no tooltips, the plugin should cache all data it has received from the armory. This has two benefits: it saves bandwidth for items we already have seen, and in case the armory is down, we still can have sexy tooltips.</li>
</ul>
<strong>What we do not want to miss?</strong>
<ul>
    <li>automatic installation and removal of the plugin: everything should be free of work for the user. The plugin should install itself without requiring user interaction, and it should remove itself without requiring interaction, plus it should clean up before it leaves the house.</li>
    <li>sane defaults: there are actually only a few options for such a plugin where a user might want to make a choice. There is the US armory, and the EU armory. The armory is available only in a few locales, not in all locales you can have your WordPress configured for, and the user might want to decide if he wants a file based cache, or if he would like to use the already existing WordPress database.</li>
</ul>
Did I miss any feature or requirement? Nothing comes to my mind yet, but if you have any suggestion add a comment and get to talk with me.</p>

<p><strong>What next?</strong></p>

<p>I have already built a basic framework for the plugin which is active and running in this blog. As you might notice once you open this sites HTML source, there are already a few lines added by the plugin for the AJAX tooltips, and a small style sheet for the visual look of these tooltips.
<div class="geshi no php"><div class="head">&lt;script type=&#8221;text/javascript&#8221; src=&#8221;http://www.marenkay.com/wp-content/plugins/wow-armory/js/overlib.js&#8221;&gt;&lt;/script&gt;</div><ol><li class="li1"><div class="de1">&nbsp;</div></li>
<li class="li1"><div class="de1"><span class="sy0">&lt;</span>script type<span class="sy0">=</span><span class="st0">&quot;text/javascript&quot;</span> src<span class="sy0">=</span><span class="st0">&quot;http://www.marenkay.com/wp-content/plugins/wow-armory/js/tooltip.js&quot;</span><span class="sy0">&gt;&lt;/</span>script<span class="sy0">&gt;</span></div></li>
<li class="li1"><div class="de1">&nbsp;</div></li>
<li class="li1"><div class="de1"><span class="sy0">&lt;</span>link rel<span class="sy0">=</span><span class="st0">&quot;stylesheet&quot;</span> href<span class="sy0">=</span><span class="st0">&quot;http://www.marenkay.com/wp-content/plugins/wow-armory/css/wow-armory.css&quot;</span> type<span class="sy0">=</span><span class="st0">&quot;text/css&quot;</span> <span class="sy0">/&gt;</span></div></li></ol></div>
Currently the plugin can pull data for characters and items from the armory, but it yet lacks a display function. I am still working on the configuration screen, as I do not want this plugin to require you editing PHP files. According to the WordPress developer documentation, this would suck anyway.</p>

<p>Expect an initial release on Saturday. I hope some people will volunteer for testing.</p>
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		<item>
		<title>Stompers reached Bloodhoof Village</title>
		<link>http://www.marenkay.com/2008/04/21/stompers-reached-bloodhoof-village/</link>
		<comments>http://www.marenkay.com/2008/04/21/stompers-reached-bloodhoof-village/#comments</comments>
		<pubDate>Mon, 21 Apr 2008 10:29:58 +0000</pubDate>
		<dc:creator>Daniel S. Reichenbach</dc:creator>
		
		<category><![CDATA[Characters]]></category>

		<category><![CDATA[Multi-Boxing]]></category>

		<guid isPermaLink="false">http://www.marenkay.com/2008/04/21/stompers-reached-bloodhoof-village/</guid>
		<description><![CDATA[

It&#8217;s been an interesting day with the team progressing slowly from the starting area into Bloodhoof Village. Roughly six hours it took from level 1 to level 10 with the team. Usually you can get from 1 to 10 in ~ 2 hours.

Why does this take so much time? Well, do you remember your first [...]]]></description>
			<content:encoded><![CDATA[<p><a title="Stompers Inc. in front of the Bloodhoof Village inn." href="http://www.flickr.com/photos/shiendrabloodwing/2431043854/"><img class="alignright" src="http://farm3.static.flickr.com/2026/2431043854_76051fbe55_m.jpg" alt="" /></a></p>

<p>It&#8217;s been an interesting day with the team progressing slowly from the starting area into Bloodhoof Village. Roughly six hours it took from level 1 to level 10 with the team. Usually you can get from 1 to 10 in ~ 2 hours.</p>

<p>Why does this take so much time? Well, do you remember your first days in the starting areas? Remember, the starting areas mostly consist of kill quests where you need to kill x types of mobs, or pick-up x parts of mobs that usually not drop on every kill. Killing quests not really is an issue. Five shamans throwing a lightning bolt or an earth shock will usually put an end to every mobs&#8217; existence with just one shot. I even tried mobs four or five levels higher than my little family, and it worked out well.</p>

<p>Pick-up quests though&#8230; hurt a lot. Grab a big backpack and additional bags, and bring drinks, food, and time. It seems that the drop rates for quest items in groups are only 2/3 of 1/2 of the usual rates. Where it takes one kill when playing solo, it takes four or more in a group for everyone to get the quest item. After a few trials where I was slowly getting sick by the window and character switching for each quest item, I decided to switch loot over to free-for-all mode.</p>

<p>This improved things a lot. At first, the random window switching for looting disappeared, I now could loot for each character step by step, toon by toon. That improved things a lot, less time wasted. After a while I noticed, this also helped with experience gain. Due to the higher amount of mob kills, I was back into the standard experience frame for the quests I did, and did not lag behind by a level or two. So now my quests are not red but all yellow which I think gives just the right amount of experience to level.</p>

<p><a rel="lightbox[stompers-reached-bloodhoof-village]" href="http://www.marenkay.com/wp-content/uploads/2008/04/game-master.jpg"><img class="alignleft size-thumbnail wp-image-24" title="Gamemaster" src="http://www.marenkay.com/wp-content/uploads/2008/04/game-master-150x150.jpg" alt="A World of Warcraft gamemaster" width="150" height="150" /></a>I logged off around half past nine in the evening, when the wife demanded my attention, with my experience being half on the road to level 11, and parked Ivida, Ivide, Ividi, Ivido, and Ividu in the Bloodhoof Village inn. Since I&#8217;ll take a little break to focus on a few other tasks now, they should get two or three days rested bonus.</p>

<p>Only slightly related&#8230; it did not last very long, until my team was discovered. Once I reach level 6 and entered the plains of Mulgore people noticed the five Tauren running around and one shooting things. It did not take long until the General chat was hit by messages like
<blockquote>WTF &#8230; how many Ivid&#8230; are there?</blockquote>
Of course, followed by the usual reactions towards multi-boxing, half being amazed, the other half decided to page a game master.</p>
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		</item>
		<item>
		<title>Introducing Stompers Inc.</title>
		<link>http://www.marenkay.com/2008/04/18/introducing-stompers-inc/</link>
		<comments>http://www.marenkay.com/2008/04/18/introducing-stompers-inc/#comments</comments>
		<pubDate>Fri, 18 Apr 2008 10:03:05 +0000</pubDate>
		<dc:creator>Daniel S. Reichenbach</dc:creator>
		
		<category><![CDATA[Characters]]></category>

		<category><![CDATA[Multi-Boxing]]></category>

		<category><![CDATA[Screenshots]]></category>

		<guid isPermaLink="false">http://www.marenkay.com/?p=19</guid>
		<description><![CDATA[Deciding on the look and feel of your team is not  as easy as it might sound. While many people claim that the character customization options in World of Warcraft are way too limited, I do not think this is true. Have you ever noticed how many different eye colours and face variants there [...]]]></description>
			<content:encoded><![CDATA[<p>Deciding on the look and feel of your team is not  as easy as it might sound. While many people claim that the character customization options in World of Warcraft are way too limited, I do not think this is true. Have you ever noticed how many different eye colours and face variants there are for Tauren characters? Then add fur colour, horn style and colour and you will end up with lots of different styles where tiny details might make the one little thing to delete your character and start from scratch.<span id="more-19"></span>Thus my confession comes with easy heart: yes, I have tried out four different team styles until I finally decided on how the Stompers should look like. Once of the main aspects to consider was the role-play aspect. Playing on a RP realm should very likely lead you to create characters conforming to the RP policies, and thus I sat at home and realized: <em>hey, I will be a multi-boxing role-player</em>. Does this sound weird to you?</p>

<p>It did not to me. But let&#8217;s see a picture instead of all the reading.</p>

<p><a rel="lightbox[introducing-stompers-inc]" href="http://www.marenkay.com/wp-content/uploads/2008/04/wowscrnshot_041708_122531.jpg"><img class="aligncenter size-medium wp-image-20" title="Stompers Inc." src="http://www.marenkay.com/wp-content/uploads/2008/04/wowscrnshot_041708_122531-300x187.jpg" alt="Team \" width="300" height="187" /></a></p>

<p>Aren&#8217;t they a bunch of shiny Tauren?</p>
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		<item>
		<title>Trial of the Multi-Boxer: Strength</title>
		<link>http://www.marenkay.com/2008/04/15/trial-of-the-multi-boxer-strength/</link>
		<comments>http://www.marenkay.com/2008/04/15/trial-of-the-multi-boxer-strength/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 07:41:30 +0000</pubDate>
		<dc:creator>Daniel S. Reichenbach</dc:creator>
		
		<category><![CDATA[Hardware]]></category>

		<category><![CDATA[Multi-Boxing]]></category>

		<guid isPermaLink="false">http://www.marenkay.com/?p=9</guid>
		<description><![CDATA[When I started reading about multi-boxing all I could think about was: what the hell will this require in terms of hardware? It took me almost two weeks with trying out various configurations and hardware set-ups in order to determine which route to take.

One of the primary decisions you will have to make is whether [...]]]></description>
			<content:encoded><![CDATA[<p>When I started reading about multi-boxing all I could think about was: what the hell will this require in terms of hardware? It took me almost two weeks with trying out various configurations and hardware set-ups in order to determine which route to take.</p>

<p>One of the primary decisions you will have to make is whether you do want to multi-box using multiple computers or if you do want to jump into this adventure using a single computer. This decision is not an easy one, so I will try to provide a few pointers for the multi-boxing rookies.</p>

<p><span id="more-9"></span></p>

<p>At first sight you will probably notice that you need multiple accounts for this whole thing to work. Buying new accounts is easy these days, the World of Warcraft battlechest is available with the original game and the expansion <em>The Burning Crusade</em>. The Good Thingâ?¢ is: it comes with DVD media, so you can save a lot of time on your first installation.</p>

<p>I am still not sure if you can buy accounts online as I could not find this option on the <a href="http://www.wow-europe.com/en/">European website</a>. If you have any links for that, feel free to comment on this post.</p>

<p>World of Warcraft does have pretty low hardware requirements, which are meant to allow as many gamers into the world as possible. With the current requirements and the expected upgrade in the 2nd expansion <em>Wrath of the Lich King</em> a newly bought computer from 2006 should run the game well, even if you push the video settings to the maximum. Where the maximum would give you a view distance of approximately 50 yards and all possible details like ground clutter (aka. green stuff), buildings and non-player characters and flying objects visible very early. Plus shiny weather and nicely shaded polygons and character shadows.</p>

<p>Basically you can nail hardware requirements down to the following if you want to play without stuttering screens:
<ul>
    <li>1.5Ghz CPU. This is sufficient. You can run full details with a single-core CPU like that.</li>
    <li>1GB RAM: I played having only 512MB on Windows XP. With Vista available and sold on most new PCs, 1GB is the recommended minimum.</li>
    <li>Any 3D graphics card which comes with 256MB RAM. It does not really matter if it supports DirectX 10. DirectX 9 is fine, and the World of Warcraft graphics engine will not support DirectX 10 before a 3rd expansion gets released (which means not before 2009).</li>
    <li>A big hard disk. Preferably 160GB to 200GB. If possible a system with multiple hard disks. One for the operating system, one for each World of Warcraft instance.</li>
</ul>
This should work pretty well, if you plan to run multiple computers for your adventures. I have tried this with a slightly bigger system configuration. I did use AMD64 CPUs with 2GHz and 2GB RAM. Operating system was Windows XP, but Vista would work, too.</p>

<p>Now you may ask, why should you buy four or five computers for what ever number of characters you want to play? The quick answer: it is easier. Grab identical computers from your favourite store, install your Windows of choice, and install World of Warcraft with all available updates. Connecting these systems to be controlled by one mouse and one keyboard is done by hardware, and it&#8217;s less likely you could fail here.</p>

<p>To make life easier, I would recommend to have one monitor for each computer. A TFT display with 15&#8221; size will work well, you can run WoW with a resolution of 1024&#215;768 on this display.</p>

<p>Now all you miss is just one keyboard and mouse, and a little Open Source tool named <a href="http://synergy2.sourceforge.net/">Synergy</a>. It allows you to broadcast mouse and keyboard input to multiple systems connected over a local network.</p>

<p>If you combine all that, you will very likely end up with quite a few â?¬ to spend for your multi-boxing adventure, not to mention the space requirements. Thus I would recommend this route only for those who have the space and the money. Since I am an IT professional, I have had the hardware available and could try this route. The chance for failure indeed is lower. The price tag you ask? For me it was ~ 1.800 â?¬ for a total of five identical systems, as in Germany - where I live currently - you can buy a machine fulfilling the minimum requirements for as low as 200 â?¬ and a decent 15&#8221; flat panel display for ~ 150 to 160 â?¬.</p>

<p>A description of the one system variant will follow in the next upcoming post.</p>
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		<title>Trial of the Multi-Boxer: Team up</title>
		<link>http://www.marenkay.com/2008/04/11/trial-of-the-multi-boxer-team-up/</link>
		<comments>http://www.marenkay.com/2008/04/11/trial-of-the-multi-boxer-team-up/#comments</comments>
		<pubDate>Fri, 11 Apr 2008 07:52:37 +0000</pubDate>
		<dc:creator>Daniel S. Reichenbach</dc:creator>
		
		<category><![CDATA[Multi-Boxing]]></category>

		<category><![CDATA[Characters]]></category>

		<category><![CDATA[Hardware]]></category>

		<guid isPermaLink="false">http://www.marenkay.com/?p=10</guid>
		<description><![CDATA[Since I already own an account with both Collector&#8217;s editions for the original game and the 1st expansion, I decided to expand my accounts to five active accounts. Why five? Because five accounts would allow me to finish any dungeon I want to, and I will be able to run a full arena team on [...]]]></description>
			<content:encoded><![CDATA[<p>Since I already own an account with both Collector&#8217;s editions for the original game and the 1st expansion, I decided to expand my accounts to five active accounts. Why five? Because five accounts would allow me to finish any dungeon I want to, and I will be able to run a full arena team on my own. I also look into adventuring into heroic dungeons with the team.</p>

<p>To quote the inscription on the <a style="font-weight: bold; color: #004385;" href="http://www.wowarmory.com/item-info.xml?i=19990"><span onmouseover="return overlib('<table cellpadding=\'0\' border=\'0\' class=\'tooltip_new\'><tr><td><center><img src=\'http://www.marenkay.com/wp-content/plugins/wow-armory/images/ajax-loader.gif\' border=\'0\' align=\'Loading...\' /><br />Searching...please wait.</center></td></tr></table>',VAUTO,HAUTO,FULLHTML);" onmouseout="return nd();">Blessed Prayer Beads</span></a>:
<blockquote><span class="q">&#8220;A friend in need is a friend without beads.&#8221;</span></blockquote>
Or in this case, he should just have the Goblin mail services sent a letter to the <em>Stompers, Inc.</em> which is how I decided to name my little team. By the name you might have guessed, it will be a team made up by Tauren characters. I have created five female Tauren shamans. Wait &#8230; female you say? Why no big men? Come on, have you ever been waiting around the <a href="http://www.wowhead.com/?npc=20274">Arathi Basin battlemaster in Shattrath</a> with a bunch of make Tauren warriors, shamans, druids, etc. around? Nothing but shoulders to be seen and not a single pixel of the battlemaster.
<span id="more-10"></span>
Being a polite person I decided to choose female characters instead. They are smaller and their shoulder pads are not that over-sized. Thus let me introduce you to my all new team and it&#8217;s members. Hereby I proudly introduce you to <em>Stompers, Inc.</em>
<ul>
    <li>The mistress of leadership aka. <strong>Ivida</strong>: she will be the pack&#8217;s chief in charge, mainly because she has been created on my account that has both Collector&#8217;s Editions activated, thus you will very likely see <strong>Ivida</strong> running around with a <a href="http://www.wowhead.com/?npc=11326">Mini Diablo</a> or with a tiny murloc baby that listens to the name <a href="http://www.wowhead.com/?npc=15358">Lurky</a>. <strong>Ividia</strong> looks pretty impressive, her black fur and the green eyes make for a good match.</li>
    <li>The stomping damage crew aka. <strong>Ivide</strong>, <strong>Ividi</strong>, <strong>Ividji</strong>, and <strong>Ividu</strong>. As you may notice they do share hair style and eyes with <strong>Ivida</strong>, but all have different horns and fur style. Still they are what you expect from a Tauren female. Creatures bound to the force and will of nature.</li>
</ul>
A crew shot will follow soon, as my new 22&#8221; flat panel display will arrive tomorrow morning. A shiny <a href="http://www.samsung.com/us/consumer/detail/detail.do?group=computersperipherals&amp;type=monitors&amp;subtype=lcd&amp;model_cd=LS22MEXSFV/XAA">Samsung 226CW display</a> shall enter my home office room very, very soon. Did I mention that I&#8217;m pretty much excited by the dimensions of that beast? <a rel="lightbox[trial-of-the-multi-boxer-team-up]" href="http://www.marenkay.com/wp-content/uploads/2008/04/samsung-syncmaster-226cw.png"><img class="alignnone size-full wp-image-11" title="samsung-syncmaster-226cw" src="http://www.marenkay.com/wp-content/uploads/2008/04/samsung-syncmaster-226cw.png" alt="My all new Samsung Syncmaster 226CW" width="500" height="313" /></a></p>

<p>Look forward, as we&#8217;ll soon start leveling the team up to 70. I&#8217;ll try to detail the whole process as much as possible, to make it easier for multi-boxing newcomers.</p>
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		<title>A new beginning</title>
		<link>http://www.marenkay.com/2008/04/06/a-new-beginning/</link>
		<comments>http://www.marenkay.com/2008/04/06/a-new-beginning/#comments</comments>
		<pubDate>Sun, 06 Apr 2008 19:29:20 +0000</pubDate>
		<dc:creator>Daniel S. Reichenbach</dc:creator>
		
		<category><![CDATA[Multi-Boxing]]></category>

		<category><![CDATA[Characters]]></category>

		<guid isPermaLink="false">http://localhost/~marenkay/?p=7</guid>
		<description><![CDATA[Since 2005, I have been spending some of my free evenings in the World of Warcraft and seen quite a few places in Azeroth and Outland. Up to now, I have played three class/race combinations and leveled them up to the current maximum level of 70.

    Marenkay: Marenkay was my first Horde [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lightbox[a-new-beginning]" href="http://www.marenkay.com/wp-content/uploads/2008/04/wowscrnshot_012607_142347.jpg"><img class="alignright size-thumbnail wp-image-18" title="Shiena Bloodwing" src="http://www.marenkay.com/wp-content/uploads/2008/04/wowscrnshot_012607_142347-150x150.jpg" alt="A blood elf and a panda cub." width="150" height="150" /></a>Since 2005, I have been spending some of my free evenings in the World of Warcraft and seen quite a few places in Azeroth and Outland. Up to now, I have played three class/race combinations and leveled them up to the current maximum level of 70.
<ul>
    <li><a title="WoW armory profile" href="http://eu.wowarmory.com/character-sheet.xml?r=The+Sha%27tar&amp;n=Shiena">Marenkay</a>: Marenkay was my first Horde character, created in summer 2005 when I decided that Alliance was just not my type. She is a female troll shaman, specialized in healing. From her first talent point on, I decided to put all new talent points into the restoration tree and it stayed like that till she reached level 70.</li>
    <li><a title="WoW armory profile" href="http://eu.wowarmory.com/character-sheet.xml?r=The+Sha%27tar&amp;n=Jagoo">Jagoo</a>: My 2nd Horde character. After enjoying the path of healing I thought it would be great to become the master of healing, and so Jagoo came into being. He is a level 70 troll priest, and his talent build is tailored for longer fights and endurance. Most of his talent points went into the discipline tree, and the rest into the holy tree. This way he is both a valuable solo character and viable for dungeons and raids.</li>
    <li><a title="WoW armory profile" href="http://eu.wowarmory.com/character-sheet.xml?r=The+Sha%27tar&amp;n=Shiena">Shiena</a>: And finally, after I saw most dungeons and raids from the backyard, I went a little further and stepped into tanking. With paladins being available to blood elf characters with the 2nd expansion <em>The Burning Crusade</em>, I took my chance and leveled Shiena to 70. Currently her gear is ready for heroic mode dungeons and Karazhan.</li>
</ul>
<span id="more-7"></span>
For the last few weeks I have been very busy with reading around the web and finally stumbled on some pages describing the process of dual-boxing or multi-boxing. You might ask, what the hell is multi-boxing? Let me quote <a href="http://www.wowwiki.com">WoWWiki</a>:
<blockquote><strong>Multiboxing</strong> is a term used to denote one user playing multiple accounts simultaneously. This can be done using one or more machines. Solutions exist for both the <a class="extiw" title="wikipedia:Personal_computer" href="http://en.wikipedia.org/wiki/Personal_computer">PC</a> and <a title="Mac" href="http://www.wowwiki.com/Mac">Mac</a>. There are also solutions for using both PC and Mac at the same time. The following pages contain more detailed information than presented here, <a title="Multiboxing Hardware Requirements" href="http://www.wowwiki.com/Multiboxing_Hardware_Requirements">Multiboxing Hardware Requirements</a>, <a title="Multiboxing Software Requirements" href="http://www.wowwiki.com/Multiboxing_Software_Requirements">Multiboxing Software Requirements</a>, and <a title="Multiboxing Macros" href="http://www.wowwiki.com/Multiboxing_Macros">Multiboxing Macros</a>.</p>

<p>For some players there is not enough challenge in playing only one character at a time. Others look to recreate the feel of old time Computer Role Playing Games where a well designed team was used to adventure together. There are also some who don&#8217;t want to rely on others to play the game when one character is not enough.</blockquote>
I guess you can safely stamp me with the badge &#8220;looking for a challenge&#8221; and &#8220;does not like to rely on others&#8221; by the quote above. The last few days I have been working on getting my computer setup finished and I am pretty close to starting my adventures as a multi-boxer.</p>
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		<title>The Burning Crusade</title>
		<link>http://www.marenkay.com/2008/04/04/the-burning-crusade/</link>
		<comments>http://www.marenkay.com/2008/04/04/the-burning-crusade/#comments</comments>
		<pubDate>Fri, 04 Apr 2008 07:49:43 +0000</pubDate>
		<dc:creator>Daniel S. Reichenbach</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[Races]]></category>

		<category><![CDATA[The Burning Crusade]]></category>

		<guid isPermaLink="false">http://localhost/~marenkay/?p=4</guid>
		<description><![CDATA[I finally got myself into opening both my original World of Warcraft collector&#8217;s edition, and my Burning Crusade collector&#8217;s edition, and used the paid character transfer to move my trolls into the new account. I&#8217;ll probably keep the old non-CE account, you never know when a second account may come handy, don&#8217;t ya?

 I was [...]]]></description>
			<content:encoded><![CDATA[<p>I finally got myself into opening both my original World of Warcraft collector&#8217;s edition, and my Burning Crusade collector&#8217;s edition, and used the paid character transfer to move my trolls into the new account. I&#8217;ll probably keep the old non-CE account, you never know when a second account may come handy, don&#8217;t ya?<span id="more-4"></span></p>

<p><img class="alignleft size-full wp-image-16" title="A female blood elf paladin in tier two armour." src="http://www.marenkay.com/wp-content/uploads/2008/04/new-beginning.jpg" alt="A female blood elf paladin in tier two armour." width="169" height="131" /> I was refusing to roll a blood elf, like millions people have done, but well &#8230; resistance is futile, and only a short-living motion. Blood elves are quite an interesting race, considering they are sort of an evolution of the night elves.</p>

<p>Thousands of years ago, the exiled Highborne landed on the shores of Lordaeron and founded the enchanted kingdom of Quel&#8217;Thalas. These high elves, as they called themselves, created a fount of vast, magical energies within the heart of their land - the Sunwell. Over time, they grew dependant on the Sunwell&#8217;s unstable energies - regardless of the bitter lessons they&#8217;d learned in ages past.</p>

<p>During the Third War, the villainous Prince Arthas invaded Quel&#8217;Thalas and reduced the once-mighty realm to rubble and ashes. His undead army decimated nearly ninety percent of the high elven population. In addition, he used the Sunwell&#8217;s energies to resurrect Kel&#8217;thuzad - a powerful undead Lich - thereby fouling the Sunwell&#8217;s mystical waters. The few elven survivors, realizing that they had been cut off from the source of their arcane power, grew increasingly volatile and desperate.</p>

<p>In the midst of the elves&#8217; darkest hour came Kael&#8217;thas Sunstrider - the last of Quel&#8217;Thalas&#8217; royal bloodline. Kael, as he was commonly known, knew that the remnant of his people would not long survive without the nourishing magics that once empowered them. Renaming his people blood elves, in honor of their fallen countrymen, he taught them how to tap into ambient mystical energies - even demonic energies - in order to sate their terrible thirst for magic. In search of a new destiny for his people, Kael&#8217;thas ventured to the remote world of Outland where he encountered the fallen night elf, Illidan. Under Illidan&#8217;s tutelage, Kael and his blood elves have regained much of their former power.</p>

<p>Unfortunately, the blood elves&#8217; practice of embracing demonic energies resulted in them being shunned by their former comrades in the Alliance. Thus, the remaining blood elves on Azeroth look desperately to the Horde to help them reach Outland, where they can reunite with Kael&#8217;thas and achieve the golden destiny he promised them.</p>

<p>Personal note: being addicted to magic is <em>not</em> a Good Thingâ?¢.</p>
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